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Research & Grants

Introducing the Sphinx

BSU is home to a brand new $445.5K Cray supercomputer called the Sphinx awarded through a grant from the Department of Defense U.S. Army Research Office to COSC professor Hoda El-Sayed, Associate Professor Dr. Bo Yang and Natural Sciences Professor Dr. George Ude. Anyone doing research related to high-performance computing may utilize this facility. Big data, for example, is becoming ubiquitous in the age of information technology and researchers will be better able to extract meaningful information using data analytics and applications with this state-of-the-art high performance computer.

Faculty Research Areas

  • Network, Systems and Security - (Dr. Choi, Dr. Gomes, Dr. Yang, Dr. El-Sayed, Mr. Ray)
  • Software Security and Mining - (Dr. Xu)
  • Software Engineering, Programming Languages and Compilers - (Dr. Sharma, Dr. Gil de Lamadrid, Dr. Langdon)
  • Database Systems & Data Mining - (Dr. Yang, Dr. Mareboyana, Dr. Gomes, Dr. Ji)
  • Graphics, Vision, & Virtual Reality - (Dr. Sharma, Dr. Mareboyana, Dr. Yang, Dr. Yan)
  • Artificial Intelligence & Human-Computer Interaction - (Dr. Josyula,  Dr. Sharma, Dr. Ji, Dr. Yan, Dr. Gomes)
  • Computer Science Education - (Dr. Jackson,  Dr. Stone, Dr. Sharma, Dr. Yan, Ms. Latson, Mr. Ray)

Research Laboratories

VR Lab         Virtual Reality Laboratories        

The goal of the VR laboratories is to introduce students to Virtual Reality (VR) hardware, software, and provide an opportunity for them to apply this knowledge to applications for training, education, and games. This laboratory applies cutting-edge VR technology currently available in academia and industry. In addition, the lab allows robotics experimentation and research in Multi-agent systems for evacuation. The lab provides students and researchers with high quality 3D graphics workstations, stereoscopic displays (corner cave, 3D wall), motion trackers, 3D input devices, and force feedback devices. Our current research projects focus in areas of Virtual Reality (VR), Augmented Reality (AR), and Software Engineering (SE). 

Collaborative Virtual Reality Environment (CVE) Real-time Emergency Evacuation of Kiss Nightclub Fire at Santa Maria, Brazil

Emergency preparedness is achieved by planning, training, equipping, and exercising the emergency response. The preparation and training for emergency events is critically important for safety in our day to day lives. We can learn a lot from previous disasters which are valuable for accuracy in decision making strategies. The CVE platform acts as a training and educational tool by exploring the environment in Virtual Reality. Read full research here

Click Topic to Read Article

The Fuzzy Logic of Fleeing for Your Life
What Happens When Crowds Try To Flee For Their Lives


Games + Mobile - Play, Learn, Live Lab: GMPLL Lab



In G'MPL2 our core research efforts are directed at understanding the design of mobile and gaming applications to support playing, learning, and living. We engage in activities to the uncover interaction modes, interface designs, and activities in support of these aspects of our lives. Our mission is to conduct experimental, exploratory, and field research involving human interactions with gaming and mobile technology. Current projects include the design and implementation of mobile applications to support Computer Science and Chemistry learning, mobile applications to  to promote Green Businesses in Maryland, and the use of gesture based interactions using the Microsoft Kinect motion sensor. 

          Laboratory for Information and Infrastructure Security and Assurance: LIISA        

The Laboratory for Information and Infrastructure Security and Assurance (LIISA) provides students with state-of-the-technology equipment and software to both attack and defend target computer networks in a secure environment that is not connected to the Internet and isolated from the campus computer network. The network consists of three policy domains—Attack, Target, and Administrative/Research.

The attack domain (never connected to the Internet) will support commonly used operating systems. The stations in the attack domain use emulators such as VMware to simulate a variety of operating systems on a single computer. This domain allows students to exploit the vulnerabilities of the target domain. The target domain includes/supports Windows systems, Linux, Solaris, and operating systems for mobile devices, such as the Apple iOS and the Google Android. To prevent eavesdropping on traffic by attackers, all the traffic in the target domain is packet-switched.

The administrative/research domain will monitor traffic between the attack and target domains in real-time. Network isolation is a fundamental requirement for this lab to prevent undesirable consequences while studying security topics such as worms, viruses, and Trojan horses.

GMPLL Lab         The Center for Cyber Security and Emerging Technologies: C2ET        

The Center for Cyber Security and Emerging Technologies (C2ET) at Bowie State University (BSU) provides educational, research and training opportunities in cyber security, computer forensics and emerging technologies to both students and faculty. C2ET also engages in outreach activities in these areas to the broader community, including industry, government and other universities. It embodies the joint efforts of the Department of Computer Science and the Department of Management Information Systems at BSU.