Department of Fine and Performing Arts

Student Learning Outcomes

Students who complete this major will be able to:

  • Demonstrate fluency in at least one programming or scripting language used in the production of interactive games and be an expert in at least one game development platform.
  • Demonstrate elements and principles of art/design, principles of animation, problem-solving, and design thinking.
  • Develop and prototype a successful game, entertainment, and/or XR product and/or experience from concept to completion, including but not limited to XR (VR, AR & MR).
  • Produce productions using motion capture, animation, films, special/visual effects, virtual production, and other innovations in technology in the gaming and entertainment industries.
  • Apply strategies to the gaming and entertainment industries with an entrepreneurial mindset and emphasis on innovation, collaboration, and diversity.
  • Analyze a complex computing problem and apply principles of computing and other relevant disciplines to identify solutions.
  • Design, implement, and evaluate a computing-based solution to meet a given set of computing requirements in the context of the program’s discipline.